Cybernoid II
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The Pirates have returned in their new battlestar, even more fearsome than the last. and have again plundered the federation storage depots. The sequel to the original game, does not add much to the formula, but is more map based side on shooting action from Rafaele Cecco and his team, who had already had huge success with Exolon and the first game. The graphics again for the period and hardware were astounding, with many colours on screen and very little slowdown, as well as the ships usual lasers, power ups can be collected from around the maze like levels to try and make the game a bit easier. It is a punishingly hard title, with some parts needing pixel perfect precision to proceed!
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This exhibit has a reference ID of CH30604. Please quote this reference ID in any communication with the Centre for Computing History. |
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